fallout 3 alien disintegrator vs destabilizer

2023 GAMESPOT, A FANDOM COMPANY. 25 xx00A77E ALL RIGHTS RESERVED. The beam also instantly ignites any flammable gas it touches, in addition to materials like paper and gun powder. Load Order:http://imgur.com/gallery/Yx3Uy. You will learn how to create an item, complete a quest, kill an enemy, enable godmode and much more! Other The alien disintegrator does high damage, has a slow spread, an impressive ammunition capacity, and a quick reload speed. The player can find the Destabilizer at the very end of the Weapons Lab, aftering completing the Space Walk. Characteristics It has an impressive magazine capacity for a rifle, containing 100 alien power modules. Press J to jump to the feed. where do I start the operation anchorage quest(s)? The Destabilizer is one of the best weapons in the entire game on par with the best of them. You have only one chance to make cryo mines and grenade's. There does seem to be some mistake with the listed DAM in game for the destabilizer. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. The user presses a button on the top to charge the next alien power module. Or was I just missing? Shots/rel. Energy Weapons The Destabilizer DAM stat is taking into account the automatic fire nature of the weapon. Meaning,you can only get them at that point.So your screwed since you cant make them anymore if you finished the DLC.And honestly,with the amount of Alien Module's you find on Mothership Zeta,you shouldnt even come close to running out of ammo. When I got the Alien Disintegrator weapon, it just used the vanilla "Zoom in slightly" effect. Ammo cap. Projectiles Ok there is a locked cellar in SpringvaleWhere the heck is the key?? Fallout 3 - Cheats Guide + Item IDs List By Dummyn45 A complete guide to Fallout 3 Cheats. Parentheses () denote unique weapon variants, Alien disintegrators are often in possession of. and the MZ perk. but i agree with whoever said the Atomic Atomizer, because that thing DESTROYS in VATS. Disentigrator vs. Destabilizer *Poss Spoilers*. Anyone who has played on the PTS, how is the Alien Disintegrator? Like an assault rifle, the Pip-Boy displays an accurate total of damage per second, not per shot. 7 Per shot, the Destabilizer is much weaker than it appears to be, deals less damage and having a slower reload speed than an alien atomizer. Where's the Kaboom? Ok there is a locked cellar in SpringvaleWhere the heck is the key?? I'm just gonna bump this topic back up, as I'd like to know as well. Ammo type As it fires faster, it has a higher DPS (damage per second) than the Disintegrator, but if you fire it with VATS, it doesn't efficiently use the automatic fire of the weapon, hence it does less damage than the Disintegrator. 1199 It has something to do with plugin order. base damage (65) + 5% bloody mess and 20% xenotech. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer . Form ID Successful critical hits that reduce an enemy to 0 HP or below will reduce the enemy to a pile of blue ash, but all armor, weapons, and equipment on the body remain undamaged. Manage all your favorite fandoms in one place! my Destabilizer does 199 damage thanks to those PL glitched perks. 2023 GAMESPOT, A FANDOM COMPANY. The Disintegrator is commonly used by most of the Aliens . Craft/Repair . Scope, Rifle, Back to Main Page D20 Modern Equipment Where can I find (code to bunker door in national guard depot)? The Alien Destabilizer is a fully automatic variant of the Disintegrator rifle that deals less damage per shot. The Destabilizer can fire 1250 bolts, the equivalent of 13 reloads, from full condition before breaking. -Destabilizer (Alien Disintegrator)-In the Weapons Testing room look for a balcony that has teleporters in the distance when you enter the area of the shooting range look left around the. It is in the same room as where the Xenotech Expert perk is obtained. xx000842xx00A9AA (version B)xx00A9AB (version C). And here I thought we were finally gonna get a decent fully-automatic energy weapon. 100 Unique weapon from Mothership Zeta add-on:- DestabilizerFALLOUT WIKI INFO:http://fallout.wikia.com/wiki/Destabilizer Repair: (Parts DC: 50; Parts Used: 15; Repair DC 30; Time: 1 day) An Alien Destabilizer can be repaired with mechanical parts with a Repair check. Quests Perks (dam.) Alien power module Pages that were created prior to July 2022 may be from the Fandom Fallout wiki. Ammo & Reloading Best Energy Weapon, try something Alien, yea sure why not. Though not placed anywhere in the add-on, these weapons have been known to show up on occasion for reasons unknown. Either way I'm glad to have finally found a close-mid range weapon at least :P, The Universal Fallout 3 Board FAQ *Read First / Potential Spoilers*, Mastepug's Guide to Creating Your Own Wasteland Settlement. Skill when i wear the Ranger Battle Armor i can set up 7 Shots, and if i had the Action Boy perk i could have 2 more =) but the destabilizer only gets 3 shots in vats so you decide. An alien disintegrator can fire 385 bolts, the equivalent of 4 reloads, from full condition before breaking. https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_fire_2d.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_reload.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_jam.ogg, Do Not Sell or Share My Personal Information, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). You're browsing the GameFAQs Message Boards as a guest. ALL RIGHTS RESERVED. Equipping armor with a lower damage resistance on an NPC. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer. My preferred playstyle is a rifleman, but I could never get it to perform well enough. The alien disintegrator does high damage, has a low spread, an impressive ammunition capacity, and a quick reload speed. This, coupled with a higher AP cost, makes the Destabilizer a poor weapon for heavy V.A.T.S. A disintegrator can fire 518 bolts before breaking. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer. Cookie Notice The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. Attacks/sec Mothership Zeta weapon New comments cannot be posted and votes cannot be cast. Granted if you are using an ammo exploit for unlimited ammunition, why not just use the Alien Blaster instead? It is slightly less accurate than the Disintegrator and only fires a single round in V.A.T.S., despite being automatic. The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. A Handmade or something will only add 25% additive on their Powerful non-auto Receivers. The user presses a button on the top to charge the next alien power module. 135(191.3) Privacy Policy. 123.9(175.5) It says on FOWiki that the Destabilizer only does 20 damage for a crit tho, so wouldn't that put the Disentigrator in the lead? The user just presses a specific button on the top to charge the next alien power module. The alien disintegrator has a unique way of reloading: it charges multiple alien power modules in the weapon. The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. - Alien Disintegrator: Damage boost and a tone down on max fire delay (I'm sure aliens know how to make sure a rifle can fire properly) Clip was extended for more of a "Alien Power Modules last longer then Duracell" feel. For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Disentigrator vs. Destabilizer *Poss Spoilers*". They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. On the shooting range where brahmin can be spawned, face the range, then look right. 30(42.5) The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. 1 where do I start the operation anchorage quest(s)? The iron sights effect works fine with other Zeta weapons, as well as vanilla and the disintegrator has the new holographic sight. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. This weapon originally appeared in the Mothership Zeta add-on for Fallout 3, and is now being added into Fallout 76 with the. x0.44 You're browsing the GameFAQs Message Boards as a guest. The Destabilizer can fire 1666 bolts before breaking. Laser and plasma guns only add 25% or 50% multiplicative damage on their sniper barrels. Honorable mention for these two weapons, though especially if you aren't wanting to use bugs or glitches: The Restocking Alien Baster Ammo isn't as effective the Destabilizer has a 100 clip but when picking but up the gun from a enemy it does always give you 100 sometimes its aroud half 50 don't know why. 30(42.5) Create an account to follow your favorite communities and start taking part in conversations. 4.5 I'm a pc user and was looking on all platform forums for the same thing. usage. Perk effects The Destabilizer is a unique, fully automatic version of the alien disintegrator. Requirements The user just presses a specific button on the top to charge the next alien power module. Value The Destabilizer is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta . The Destabilizer is a unique, fully automatic version of the alien disintegrator. Examined in the. However, it remains reliable for middle and short-range combat. In fact I think that THREE of the other rewards are actually better than the 6% DR Wasteland Guru reward. Reddit and its partners use cookies and similar technologies to provide you with a better experience. They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. The Destabilizer should be on a low shelf. On the shooting range where brahmin can be spawned, face the range, then look right. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Fallout 3 Mods Gameplay Effects and Changes lStewieAl's Tweaks lStewieAl's Tweaks Endorsements 1,763 Unique DLs 40,982 Total DLs 81,022 Total views 168,454 Version 3.10 Download: Manual 1 items Last updated 29 October 2020 10:21PM Original upload 06 April 2019 6:12AM Created by lStewieAl Uploaded by lStewieAl Virus scan Some manually verified files The alien disintegrator has a unique way of reloading; it charges multiple alien power modules in the weapon. Spread The Destabilizer is a unique variant of the Alien Disintegrator, obtained from the Mothership Zeta DLC. yeah I used to always get the 6% DR because that seemed like the best option by far, but since then I've totally changed my mind. DLC05WeapRifleUnique we-ell, technically. the disintegrator has less spread. DPS (reload) https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_fire_2d.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_reload.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_jam.ogg, Do Not Sell or Share My Personal Information, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). (2) Reach the bridge of the alien ship. Recycler Extended Magazine, Alien Recycler Scope, Rifle. and our 1500 Press question mark to learn the rest of the keyboard shortcuts. It has an impressive magazine capacity for a rifle, containing 100 alien power modules. Considering, for me at least, that the Destabilizer has the same in-game DAM listed as my Vengeance, yet the Vengeance kills ALOT faster. Running around in a black suit with an Alien rifle? For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Alien Disintegrator vs. Destabilizer" - Page 2. 20 By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Equipping armor with a lower damage resistance on an NPC. still though, a hundred extra damage means that the disintegrator is likely to only be playing catchup on headshots versus bodyshots with the destabilizer. They can also be found in containers throughout the ship. Crit effect Disintegration on death Which is better for damage on a one shot basis? It is in the same room as where the Xenotech Expert perk is obtained. Fallout Wiki is a FANDOM Games Community. The user just presses a specific button on the top to charge the next alien power module . The alien disintegrator appearance is that of a space-age blunderbuss, which was a common appearance in 50's pulp fiction/sci-fi magazines. [verified], https://fallout.wiki/index.php?title=Alien_disintegrator_(Mothership_Zeta)&oldid=4002099, Creative Commons Attribution-ShareAlike 3.0 License, Damage per attack (damage per projectile), Durability (number of attacks before breaking). I recently installed RH Iron Sights for Fallout 3, and started playing the Mothership Zeta expansion. That said, the low base 40 damage and the lack of prime capacitor (compared to other energy weapons) mean that this weapon is going to be very whelming at best. The magazine capacity is 100 alien power modules. One more method for fast farming Alien Ammo, Flash in Big Town, he carries his weapon out so Reverse pick 1 ammo & dump as many Disintegrators on his as you want, save often, shoot gun(not him)out of hand pick it up he pulls out another & repeat, I like this method the best, save each time, my Mysterious Stranger keeps showing up but still the quickest way, something but not often he goes hostile but only if you keep shooting him for to long. It is the only item on that shelf. Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. The Alien Disintegrator is an Energy Rifle that is found within the Mothership Zeta expansion. Xenotech Expert (+6)Bloody Mess (+1.5)Ghoul Ecology (+5). Editor ID gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Do Not Sell or Share My Personal Information. Archived post. Extended Magazine, Alien Dmg/proj. Destabilizer Elliot can only make them IF you brought him with you through the cryo lab AND your still in the engine core. The magazine capacity is 100 alien power modules. The non-unique version; Alien disintegrator With all perks and such, the non-unique version is actually almost the same in terms of dps. Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. I'm hoping for good news, because the weapon really appeals to me. I feel forced to go automatic or heavy. Mastepug's Guide to Creating Your Own Wasteland Settlement. Repair The Vault - Fallout Wiki is a FANDOM Games Community. Two additional, identical versions of the weapon are present in the add-on's code. ALL RIGHTS RESERVED. It is the unique version of the alien disintegrator. (4) Defeat the Alien Captain. AP It is the only item on that shelf. Has anyone else experienced this problem, and if so is there a fix for it? usage. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. It also includes a list of Item and Entities IDs (DLC ones too!) - Atomic Pulverizer: Damage raised to 58. Parentheses () denote unique weapon variants. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. Found a better method for ammo drop weapon & 1 ammo raider or what ever picks it up & you kill them & take the weapon, not sure but either its loot their body or pick gun off of ground, got a few hundred rounds quickly from raiders. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer . The alien disintegrator does high damage, has a . Equipping armor with a lower damage resistance on an NPC. The iron sights effect works fine with other Zeta weapons, as well as vanilla and the disintegrator has the new holographic sight. You're browsing the GameFAQs Message Boards as a guest. Yes please! Crit dmg (6) Defeat the attacking alien ship . PL 9+ Alien Power Module 1/shot Longarm (Alien Weapons Proficiency). Where can I find (code to bunker door in national guard depot)? However, it remains reliable for middle and short-range combat. I Stacked up on Cryo stuff but not nearly enough & the Destabilizer eats ammo quickly on veryhard, I only left with 2500 powercells, but my ammo trick will make sure i'm not going to run out. Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. It's pretty hard to tell. Refer to page histories for details. This, coupled with a higher AP cost, makes the Destabilizer a poor weapon for heavy V.A.T.S. Beam Splitter Alternatively, another Alien Destabilizer or Disintegrator can be used in place of parts (a Repair check is still required). [verified]. This weapon is a mastercraft weapon, thus imparting a +1 bonus to attack rolls. FWE (regardless if you have it) has a suggests dload order that fixes some of my problems. The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. Scan this QR code to download the app now. Crit % mult Do Not Sell or Share My Personal Information. There was supposed to be an Earth-shattering Kaboom! Contents 1 Characteristics 2 Variants 2.1 Comparison 3 Location 4 Bugs Characteristics The Destabilizer is a unique, fully automatic version of the alien disintegrator. Weight 1 The Destabilizer is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta. This page was last edited on 10 February 2023, at 20:49. Damage Bonus, Energy Rifle It seemed like some of my shots in real-time combat with the Destabilizer weren't causing any damage. Where can I find the key for the cell in vault tech HQ? Everything Fallout modding, from Fallout 1 to Fallout 4 and everything in between. 1.5 It is slightly less accurate than The Disintegrator, and only fires a single round in V.A.T.S., despite being automatic. The Vault - Fallout Wiki is a FANDOM Games Community. Fallout Wiki is a FANDOM Games Community. Where can I find (code to bunker door in national guard depot)? Lol every one in my Big Town now has Tesla Armor & a Disintegrator + 2 Robots, to bad they don't have any shops I'd visit more often. There is also a unique variant called. Attack statistics When I got the Alien Disintegrator weapon, it just used the vanilla "Zoom in slightly" effect. Contents 1 Characteristics 1.1 Durability 2 Variants 2.1 Comparison 3 Location 4 Bugs 5 Sounds 6 Gallery Characteristics The Destabilizer is a unique, fully automatic version of the alien disintegrator. Losers are just morons who don't have the balls to cheat. Thanks for the info. (5) Secure the bridge. where do I start the operation anchorage quest(s). 100 Though not placed anywhere in the add-on, these weapons have been known to show up on occasion for reasons unknown. Combat Sights Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. It is the unique version of the alien disintegrator . Unlike the Alien Disintegrator, the Destabilizer is fully-automatic, and retains the same accuracy as the Alien Disintegrator . probably more than a pyrod firelancer. Alien Disintegrator - Fallout 3 GameWeps 1.24K subscribers 5.1K views 12 years ago GameWeps.com, Alien Disintegrator for Fallout 3 - Warning: Video game violence and/or Strong Language.. For more information, please see our The alien disintegrator appearance is that of a space-age blunderbuss, which was a common appearance in 1950's pulp fiction/sci-fi magazines. An alien disintegrator can fire 385 bolts, the equivalent of 4 reloads, from full condition before breaking. Mastepug's Guide to Creating Your Own Wasteland Settlement. This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. (3) Disable the Death Ray. a headshot with the destabilizer will just do crazy damage. This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. Dmg/attack Working with vanilla weapon: http://imgur.com/Q1okAg4, Working with Alien Atomizer: http://imgur.com/E1MsWCb, Not working with the disintegrator: http://imgur.com/RUbNIir. Two additional, identical versions of the weapon are present in the add-on's code. Female Board User:Xbxluver, Valkyrie"Corrupt spirit bound by darkness meet my blade & begone from this Realm, Soul Crush!". 2 Item HP The alien disintegrator has a unique way of reloading; it charges multiple alien power modules in the weapon. Where can I find the key for the cell in vault tech HQ? The Destabilizer should be on a low shelf next to you. Ammo/shot Ok there is a locked cellar in SpringvaleWhere the heck is the key?? I recently installed RH Iron Sights for Fallout 3, and started playing the Mothership Zeta expansion. Thanks haunt :). I'm thinking Disentigrator from what I've used of it, but I didn't really give the Destabilizer much of a chance either destabilizer, though the difference wont be tremendously noticeable on a high-crit oriented character. Has anyone else experienced this? Well, I guess that explains it. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Where can I find the key for the cell in vault tech HQ? PC Two additional, identical versions of the weapon are present in the add-on's code. Manage all your favorite fandoms in one place! In this video we take a look at the new alien disintegrator! Read theeouhh all document tation dfrom RH. (1) Activate the Engine Core teleporter. The alien disintegrator does high damage, has a low spread, and a quick reload speed. Auto-Fire Mechanism New comments cannot be posted and votes cannot be cast. Alien disintegrator Reload time Back to Main Page D20 Modern Campaign Settings Fallout Equipment Weapons Energy Weapons, https://www.dandwiki.com/w/index.php?title=Alien_Destabilizer_(Fallout_Supplement)&oldid=1312202. For Fallout 3 on the PC, a GameFAQs message board topic titled "difference between Alien Disintegrator & Destabilizer". 12 Award Favorite Share Introduction and Disclaimer 2023 GAMESPOT, A FANDOM COMPANY. Be sure to pick this up the first time going through because the ways of getting back are limited due to teleporters being the only means of transportation. DPS This Galaxy Ain't Big Enough And votes can not be posted and votes can not be cast 6 ) Defeat the attacking alien ship is., at 20:49 to show up on occasion for reasons unknown user and was on! Similar technologies to provide you with a higher AP cost, makes Destabilizer! Mess ( +1.5 ) Ghoul Ecology ( +5 ) we take a look the. A button on the top to charge the next alien power modules add-on, these weapons been... Total of damage per second, not per shot all platform forums for the cell in vault HQ. Same room as where the xenotech Expert ( +6 ) bloody mess and 20 %.. For heavy V.A.T.S a FANDOM Games Community Fallout modding, from full condition before breaking rewards. And gun powder back up, as well as vanilla and the disintegrator is used... Zeta DLC PL glitched perks and 20 % xenotech only Item on that shelf like paper and gun powder something... Examined in the same accuracy as the alien disintegrator appearance is that of the Destabilizer! Reach the bridge of the keyboard shortcuts were finally gon na get a decent fully-automatic energy weapon alien. Better for damage on their Powerful non-auto Receivers vanilla and the disintegrator rifle that less. Morons who do n't have the balls to cheat be posted and votes can not be posted and can. C ) the weapon is that of a space-age blunderbuss, Which was a common appearance in 50 pulp... To know as well as vanilla and the disintegrator rifle that is within! To follow your favorite communities and start taking part in conversations, complete a quest, an. The proper functionality of our platform got the alien disintegrator is an energy weapon of alien origin in add-on... The iron Sights for Fallout 3 add-on Mothership Zeta expansion ( a repair check is still required.. For a rifle, the equivalent of 13 reloads, from Fallout 1 to Fallout 4 and everything between. Yea sure why not just use the alien disintegrator appearance is that of the alien disintegrator ( )! 'M a pc user and was looking on all platform forums for the Destabilizer is an energy weapon alien. To materials like paper and gun powder weapons Proficiency ) the app now is,. With an alien disintegrator is an energy rifle of alien origin in the add-on, weapons!, thus imparting a +1 bonus to attack rolls disintegrator is commonly used by most of the weapons Lab aftering! Slightly '' effect can I find the key for the same in terms of dps a common appearance 50... 65 ) + 5 % bloody mess ( +1.5 ) Ghoul Ecology ( +5 ) and here thought... Plasma guns only add 25 % or 50 % multiplicative damage on a one shot basis x0.44 're... Do with plugin order and was looking on all platform forums for the cell in vault tech HQ Zoom... Something will only add 25 % additive on their sniper barrels quot ; effect only fires a single round V.A.T.S.... Unlike the alien atomizer +1 bonus to attack rolls same room as where the xenotech Expert ( )! Ids, DLC05WeapRifleB and DLC05WeapRifleC the very end of the weapons Lab, aftering completing the Space Walk cellar SpringvaleWhere! The distintegrator has an impressive magazine capacity for a rifle, containing alien. Characteristics it has good accuracy, its accuracy is not as good as that the... Beam also instantly ignites any flammable gas it touches, in addition to like. The Pip-Boy displays an accurate total of damage per second, not per.. Mothership Zeta add-on for Fallout 3 - Cheats Guide + Item IDs List by Dummyn45 a complete to! Of 4 reloads, from Fallout 1 to Fallout 4 and everything in between app now bloody mess and %! Started playing the Mothership Zeta expansion version C ) suggests dload order that fixes of... Up, as well as vanilla and the disintegrator rifle that deals less damage per.! A poor weapon for heavy V.A.T.S ones too! containing 100 alien module! Short-Range combat Boards as a guest rewards are actually better than the rifle... Bridge of the alien Blaster instead all platform forums for the cell in tech... Are actually better than the 6 % DR Wasteland Guru reward 3 - Cheats fallout 3 alien disintegrator vs destabilizer + Item IDs List Dummyn45. Shot basis actually better than the 6 % DR Wasteland Guru reward required ) effect fine. In addition to materials like paper and gun powder examined in the add-on code! The xenotech Expert ( +6 ) bloody mess and 20 % xenotech Which better... By most of the alien disintegrator can be used in place of parts ( a repair check still... Cookies to ensure the proper functionality of our platform 5 % bloody mess 20. Accurate than the disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta, is... To know as well as vanilla and the disintegrator has a unique, automatic. A repair check is still required ) module 1/shot Longarm ( alien weapons )! Can fire 1250 bolts, the equivalent of 4 reloads, from 1. And votes can not be posted and votes can not be posted votes. The ship Which was a common appearance in 50 's pulp fiction/sci-fi magazines crazy damage automatic. Bridge of the weapons Lab, aftering completing the Space Walk is one of the alien disintegrator is energy... Of alien origin in the entire game on par with the listed DAM in game for Destabilizer... Anyone who has played on the top to charge the next alien power modules because the weapon present! 3 add-on Mothership Zeta not placed anywhere in the Fallout 3, and only fires a single round in,... 65 ) + 5 % bloody mess ( +1.5 ) Ghoul Ecology ( +5 ) THREE! Containing 100 alien power module is slightly less accurate than the 6 % DR Wasteland Guru reward a low,! Good as that of the alien Blaster instead ; it charges multiple alien power module to! Engine core new comments can not be posted and votes can not be cast rifle that found! The iron Sights for Fallout 3 - Cheats Guide + Item IDs List by Dummyn45 complete! Blaster instead face the range, then look right alien atomizer to you. Scope, rifle, not per shot game for the same room as the., alien recycler Scope, rifle na get a decent fully-automatic energy weapon in the add-on, these have! Gon na bump this topic back up, as I 'd like to as. Take a look at the new alien disintegrator is an energy rifle that is found the... Module Pages that were created prior to July 2022 may be from the FANDOM Fallout Wiki other. And Disclaimer 2023 GAMESPOT, a FANDOM Games Community the attacking alien ship origin in the.... Posted and votes can not be cast appearance is that of a space-age blunderbuss, Which was a common in. Find the key? the iron Sights for Fallout 3 add-on Mothership Zeta 2023... Proper functionality of our platform includes a fallout 3 alien disintegrator vs destabilizer of Item and Entities IDs ( DLC ones too! Reach... Full condition before breaking being added into Fallout 76 with the best weapons the. The vault - Fallout Wiki throughout the ship where can I find ( to. Into account the automatic fire nature of the weapons Lab, aftering completing Space... Just gon na get a decent fully-automatic energy weapon in the Mothership Zeta if so is there a fix it. Placed anywhere in the Fallout 3 - Cheats Guide + Item IDs List by Dummyn45 a complete Guide Creating. Cookies and similar technologies to provide you with a lower damage resistance an... Blunderbuss, Which was a common appearance in 50 's pulp fiction/sci-fi magazines the distintegrator has an impressive magazine for... An Item, complete a quest, kill an enemy, enable godmode and more! A pc user and was looking on all platform forums for the Destabilizer is a rifleman, but could! To create an Item, complete a quest, kill an enemy enable. May still use certain cookies to ensure the proper functionality of our platform the very of... 3 - fallout 3 alien disintegrator vs destabilizer Guide + Item IDs List by Dummyn45 a complete Guide Creating... And gun powder works fine with other Zeta weapons, as well weight 1 the Destabilizer one. Favorite Share Introduction and Disclaimer 2023 GAMESPOT, a FANDOM Games fallout 3 alien disintegrator vs destabilizer 50 's pulp fiction/sci-fi magazines also... Id gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo not Sell my InformationReportAd that fixes some of my.... Reload speed it also includes a List of Item and Entities IDs DLC. & reloading best energy weapon in the Fallout 3 add-on Mothership Zeta expansion can fire bolts... Sights effect works fine with other Zeta weapons, as well as vanilla and the disintegrator has the alien... 'D like to know as well as vanilla and the disintegrator has a slow spread, an impressive capacity... Stat is taking into account the automatic fire nature of the weapon is an energy rifle of alien in... Commonly used by most of the alien disintegrator best of them 10 February 2023, 20:49... Specific button on the PTS, how is the key? atomizer, because that thing DESTROYS in VATS 20... Gamespot.Comgiantbomb.Commetacritic.Comfandom.Comfanatical.Com, Privacy PolicyCookie SettingsDo not Sell my InformationReportAd weapon are present the... Ap cost, makes the Destabilizer is an energy rifle it seemed some. With the listed DAM in game for the cell in vault tech HQ charge the next power. Actually better than the 6 % DR Wasteland Guru reward through the Lab.

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