mwo dual heavy gauss

Press J to jump to the feed. Does anyone have suggestions of what I should be checking out for that? Lucky The Magnificent, on 28 August 2019 - 02:57 PM, said: Y E O N N E, on 28 August 2019 - 05:28 PM, said: Edited by Bud Crue, 28 August 2019 - 05:53 PM. Create an account to follow your favorite communities and start taking part in conversations. The official reddit for MechWarrior Online. Searching alternate universes via temporal wormhole generator. It's currently skilled out for a 3 AC10 build, so I think I could just swap the loadout and not worry about skills. I'll check out Thanatos too, thanks for that. but since the Standard pack is so unbelievably trash, I am waiting for CBill release. This gameplay tutorial for Mechwarrior Online shows you how to utilize your Mech to it's best extend. Edited by Audacious Aubergine, 06 January 2018 - 04:27 PM. No durr its easy to counter, but Im T1 and therefore I see T1/2/3 players. I could never get mine to deliver in QP matches. Applying their "bigger is better" philosophy to Gauss technology, the Heavy Gauss Rifle is one of the heaviest battlefield weapons in existence, and has a correspondingly high damage potential. At the moment I'm branching out a little and also considering double AC/20s or LBX20s, cuz that opens up some Clan mech options as well. Ive turned up a bit late on crimson in this build and solo killed 3 direwolves and a cataphract 1 v 4 in about 30 seconds. Yeah, I guess it could, but moves to slow IMO. But with that, and a bump on engine + speed skills, the thing is still pretty slow (55kph), and useless at range. Due to its higher initial damage and ballistic damage drop-off profile (maximum range is 3x of effective range, rather than 2x), despite its shorter stated effective . I either need to go faster to close the range gap or add on more ranged weps, which basically means I need to drop one of the hgauss. I don't know, I think it's harder to do well with a 2 HGR build than a laservomit Hellbringer. That's undergunned. Fire all the lasers as you charge the gauss and fire the gauss as the laser burn ends, so you get max damage pretty much all at once. It's slow as hell though at 48kph. Edited by NRP, 14 January 2018 - 11:00 AM. i use one on my misery, once you got charge retention skills on it and a decent size rocket pod with energy backup it does some pretty good face damage. The Cyclops that has gauss quirks does it decently. 6x ERML is the most flexible, doesn't pigeonhole you as hard to fighting below 400 meters. Follow me on Twitch:https://www.twitch.tv/therealthecatplaysgamezJoin the Discord:https://discord.gg/tRkeCqZBecome a Patreon:https://www.patreon.com/TheCatPl. tesla style radio review. Privacy Policy. This is fun. My favourite thing is group q, depending on the map all the good mechs are on one side, usually not yours. This is the lightest mech that runs a Heavy Gauss that's not just a straight Meme, as after skills the Heavy Gauss has a 1.9 sec cooldown which is way faster than the laser. Sigmar Sich, on 28 August 2019 - 03:31 PM, said: Edited by Vxheous, 28 August 2019 - 09:04 PM. 5% of the damage dealt. The Heavy Gauss Rifle is a new, deadly innovation by Lyran Alliance scientists introduced in 3061 in conjunction with a manufacturing cooperation between Defiance Industries and TharHes. WHM-6R TNS-5S VTR-9A1 CP-S MAL-2P COR-6R ANH-1X FNR-5B Chaing Gauss for HG would be even worse. Most other popular HG builds are built on assault mechs like the annihilator, fafnir, the aforementioned Victor 9a1, and Cyclops Sleipnir. Hope this helps and enjoy playing whack-a-mole with the lights ;). All rights reserved. Fafnir, cyclop Slepnir, and Anni are the most popular. Lucky The Magnificent, on 28 August 2019 - 12:28 PM, said: Edited by Vxheous, 28 August 2019 - 09:11 PM. Then it would actually feel like a heavy version of the gauss rifle. washington national opera chorus auditions. In the lower tier heavy class mechs, for carrying this weapon system, i've seen them on Cataphracts (don't do it bad mech), Orions, Warhammers, and Thanatos. There is a Victor that is dhgauss with 3erml and jumpjets for poptarting that does pretty well. Mad dog C is stock double gauss and has great armor perks. All other trade-marks are the property of their respective owners; or as indicated. freightliner mid roof for sale. Get some serious range bonuses on it so that the limited full damage range won't hamper you. Fire all the lasers as you charge the gauss and fire the gauss as the laser burn ends, so you get max damage pretty much all at once. Slepnir, and a Ani can also do it. 2 extra ton for ammo, dhs and or armor. Sadly, you can only stick a pair of lasers on a Dual HGauss Nightstar (due to only having a pair of laser hardpoints, one in each arm) so it's really just not a very good platform for it. MLs). Heavy PPC is also a heavy hitting build. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The Marauder heavy mech can do a pretty good HG / laser build on a few different variants but is most popular on the hero. You *CAN* fit it on something smaller like a catapult but you sacrifice an amount of engine / armour / ammo that I'm not comfortable with. I dont see any way around it. On polar highlands, all the missiles and long range ballistics on enemy side of course, on mining collective, 12 low quality mediums/heavies against a team with 7 random annihilators dual hgr, sleipnirs dual hgr, super quirked atlases and other quality assaults. Share with me which mechs you found can load a Heavy Gauss and be helpful for your team. . The smallest mech I'd probably try dual heavy gauss on is a warhammer. Most people run a Sunspider or even a Timberwolf if they feel the need . Was wondering if anyone else had any mobile heavy gauss ideas. I have used the reinforcement pack mechs and although you can do some nice builds (2UAC10, 2ERML, ECM etc) it still suffers from being absolutely huge and very clumsy. They're easier to leg Lights with than the HGR at least. Various ANH can do it, too, but ANH is very tall and slow. All rights reserved. A UAC10, SRM16 with ecm and a decent engine works pretty well. dual regular gauss: night gyr and warhammer are the best imo. I didn't deny that the Thanatos can do it better, I questioned your statement that the Thanatos is the only IS heavy that can do Dual Heavy Gauss with enough ammo. WHM-6RTNS-5SVTR-9A1CP-SMAL-2PCOR-6RANH-1XFNR-5B. 5. drop deck also possibly means more than one drop. Posted 25 April 2018 - 12:31 PM. Well, that would be the build for Fafnirs because they are limited to 5 energy hardpoints. At 320m, a dual HGR alpha still inflict around 40 damage. All other trade-marks are the property of their respective owners; or as indicated. Choice of extra ammo, jump jets, slightly better engine or 2 mlas accordign to preference. Sleipnir, the hero Cyclops, is a solid platform for double Heavy Gauss. All rights reserved. That's more pilot error than it is a problem with the loadout, I think. I randomly decided the next thing I wanted to try to build is something that carries two Heavy Gauss Rifles and then whatever similar-range weapons I can add to that. Valve Corporation. There is a marauder iic build with double gauss and 2 erll. But that mech works better with Dual Light Gauss thou, 1.33 sec cooldown with that range is fun Experience Attainable Luxury with the ZLINE 30 Stainless Steel Dual Fuel Professional Range and Convection Over The Range Microwave Oven with Modern Handle. Enjoy!Note that weapon damage values etc. The Marauder Hero "Bounty Hunter" is probably one of the best HEavy Gauss carriers in the game. You *CAN* fit it on something smaller like a catapult but you sacrifice an amount of engine / armour / ammo that I'm not comfortable with. Also another common mistake is that people think they have to fire at 180m. Yeah, I'm just really bad at Gauss Rifles, so this build definitely isn't working for me. Otherwise, just try to shoot wounded mechs. Granted, the Warhammer build I linked is a troll build, but it works well enough. All rights reserved. I so welcome discussion on the Heavy Gauss Rifle and its applications and woes. Also super bummed Cyclops Sleipneir is MC only. Mixed range gauss Fafnir - https://mwo.nav-alpha.com/mechlab?b=c8209e37_FNR-5, My standard heavy gauss Fafnir - https://mwo.nav-alpha.com/mechlab?b=8603dd4b_FNR-5B. .Empyrion is a 3D open world, space survival adventure in which you can fly across space and land on planets. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. madcat MK2-1, death strike, vapor eagle are also very strong, you can also mount dual gauss on a hunch2c, but it becomes slow (good for fp, not good in qp) dual heavy gauss: anni, fafnir, sleipnir, victor. With the Cyclops, I've noticed very poor weapon convergence where at 200m the HGR rounds will hit different side torsos on the target. All rights reserved. All rights reserved. For more information, please see our The first thing you need to learn is to fire your secondary weapons before or after the HGR. The laser can only be mounted on the arms, and both STs are occupied by heavy gauss. Now they all reasonably good, with 5P being one of the best heavies in game. and our MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. If PGI would put the good variants in the standard pack they might get some more sales. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. The 3 AC10 build is fun, but that right arm AC10 is kind of clunky to keep on target (arm lock makes it feel even more difficult to aim, twist, and maneuver, in my experience) and I always like having the option to aim up high to shoot down UAVs. And make them spike your heat like crazy if you try to fire two simultaneously. I personally can't - charge up sound is so faint, i often release shot before it's ready, or after it's gone. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Don't do Gauss on the Mad Dog unless you have the Bandit hero omnipods. I run 3 ERMLs as backup, a 325 engine and of course ECM. Gamuray, on 12 April 2018 - 07:39 AM, said: I mean, you can't really poptart in a mech with no Jumpjets. The only one I found from the 40 mechs I have, was one of the bushwhackers, it doesn`t have any quirk, and can use the heavy gauss+2xmediums lasers+1xsrm4 or HG+2xer small laser+2xsrm6 or something like that, both moving at 75 more or less with no skills. He might wreck one of you, but no mech can withstand focused fire. trying to get back into the game, I know fafnir is the most common dual hgauss build-- I'm running either the 5 (s) or one of the other varients with a similar build as the 5 (s) -- dual hgauss, three er med lasers. OP, I can't speak to the Cyclops, but the Fafnir and Anni have slow torso and mech turning rates compared to other assaults. Khobai, on 15 February 2018 - 09:55 PM, said: Edited by Khobai, 15 February 2018 - 10:44 PM. The Heavy Gauss Rifle is a devastating close range weapon that generates almost no heat. All rights reserved. dual hguass, 5MPL; don't take the 6th. . Expect a challenge. I've enjoyed the LB40, UAC40 and I really want to give the Dual Heavy Gauss and Dual Gauss + Stealth Armor builds a go as well. PGI needs to make dual HGR generate ghost heat just like dual AC20 does. Pair it with a good amount of lasers and you have a great build. I think people used to call it fragile before the quirks. assassination of john f kennedy. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. if it's available for inner sphere, i'd say probably jagermech or something like that. Jimbobbob, on 25 April 2018 - 12:31 PM, said: Edited by The Basilisk, 25 April 2018 - 01:03 PM. Toothless, on 06 September 2018 - 01:15 PM, said: Edited by Felbombling, 06 September 2018 - 01:35 PM. Reddit and its partners use cookies and similar technologies to provide you with a better experience. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. may be subject to change as this is a fairly new mod.G. Running Dual Heavy G. If PGI is going to nerf PPFLD weapons with ghost heat, they should at least be consistent about it. Share with me which mechs you found can load a Heavy Gauss and be helpful for your team. Espaol - Latinoamrica (Spanish - Latin America), http://mwo.smurfy-net.de/mechlab#i=140&l=9ab829d94c4578dfba3a67eb0a725c3201299bd3, http://mwo.smurfy-net.de/mechlab#i=140&l=0961e9bb4bd71fcc98275964d5bf680b7bd30266, http://mwo.smurfy-net.de/mechlab#i=140&l=6ee02cb7f08e99fd084c94835a7ac0412f1e961e. Back to the Triple AC10 build for the time being. People are getting wise to the threat dual heavy cause mechs pose, so you tend to get prioritized. MLs). This actually looks like a pretty good idea. Seranov, on 12 April 2018 - 03:28 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 02:18 AM, said: Edited by Vxheous, 12 April 2018 - 04:17 AM. Edited by Toothless, 06 September 2018 - 12:51 PM. I would consider puting a pair of medium laser in the CT if there are hardpoints for it, though. 2x gauss and 2x large pulse laser. So many options on this thing, and those torso mounts are ULTRA high, right in line with the cockpit. https://grimmechs.isengrim.org/Database?t=mechname&f=IS&c=assault. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Well, at least the Thanatos does it better. There's an annihlator 1x (I think) that runs some small/medium regular or pulse lasers to hit around 70-80 alpha that's close to pinpoint. The ammo-per-ton is . You definitely have to play one of these builds cautiously my experience. Alternately you can use reg gauss and ppc mix to really lay down the delete button. Pretty much all of them go less than 55 kph IIRC. Double hgauss is only generally worth it when it's double hgauss plus some backups. But yeah, this and the LB40X -5S were really the only things I wanted from the Thanatos, but since the Standard pack is so unbelievably trash, I am waiting for CBill release. Try a Thanatos? Khobai, on 06 September 2018 - 01:26 PM, said: Stay 500+ meters from a HGauss mech and they won't straight murder you. then what do you do with mechs like the supernova which essentially have no options other than laser vomit? You can also do straight double gauss and ecm on a night gyr. NOBODY expects the Spanish Inquisition! This matters when your main guns are torso-mounted and the lights are running around you. Stinger554, on 06 September 2018 - 12:55 PM, said: Eisenhorne, on 06 September 2018 - 12:58 PM, said: Toothless, on 06 September 2018 - 01:04 PM, said: Hazeclaw, on 06 September 2018 - 01:06 PM, said: Eisenhorne, on 06 September 2018 - 01:07 PM, said: Edited by Khobai, 06 September 2018 - 01:45 PM. Just instantly popping mechs side torsos is so satisfying. You have to link Meds and Larges, which is its own can of worms. What do people think of the Highlander? Jimbobbob, on 25 April 2018 - 01:01 PM, said: trying to get back into the game, I know fafnir is the most common dual hgauss build-- I'm running either the 5(s) or one of the other varients with a similar build as the 5(s) -- dual hgauss, three er med lasers. Thanks for the suggestion, You can fit a standard Gauss on an urbie with the standard engine 60. All trademarks are property of their respective owners in the US and other countries. true, maybe it'll get better base agility? Nema Nabojiv, on 12 April 2018 - 04:27 AM, said: Seranov, on 12 April 2018 - 04:39 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 04:03 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 05:14 AM, said: Edited by Eisenhorne, 12 April 2018 - 07:28 AM. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. I can't stand having long matches and having to go through several mechs. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. That said, I've seen TheB33f absolutely annihilate folks in his Dual HGauss Sleipnir, so it's definitely doable. haven't really bothered too much with sniper builds because i'm just not good at sniping. They're slowly (heh, Annihilator) becoming more common. And each round its just a steam roll of VERY low skill required kills. All other trade-marks are the property of their respective owners; or as indicated. Much like the BoomJagers, they're scary at first, but once you figure them out it's just a strong build with it's share of weaknesses. But let me tell you, if I can leg one of those little ********, they're going to regret coming anywhere near me! Cookie Notice I might go with the Night Gyr. But that being said . You have to kite them to deal with them or out number them I guess. You can fit two in a fafnir with lasers to boot, Most meme build Ive ever had which is really fun is a BAS prime LRM 95 and a tag laser. And its one hell of an Assault mech. And im not sure why heavy gauss is setup like some dumb AC20 variant with chargeup. The high ballistic hardpoint in the shoulder lets you peek ea. It's so quick that if you don't release immediately, you will have to restart. I often fire BEFORE the salvo. Hey all, there's a *lot* of mechs, so I was hoping I could narrow down the list a bit by asking the community. I run a fanfnir and it makes you feel like a chunk of death with dual gauss, Mauler either gauss is pretty fun imo, you get a nice amount of speed and armor but have two giant cannons of hole tearing haha. Being one of the two mechs in the game that can run dual Heavy Gauss with lots of lasers, this build is an obvious first pick. I run double gauss on a victor with a 240 standard engine & 2 JJs and while it doesnt run too fast, I gotta say, successfully nailing a poptart shot with double hgauss is one of the funniest and most satisfying things in this entire game lmao, I like it because unlike the fafnir/sleipnir it has pretty decent torso twist speed so you can gib any lights who try to mess with you, you dont have much in the way of backup weapons if you lose a side torso and arent really very useful until you can waddle into the fight but boy oh boy when you finally make it to the battle you're gonna ruin some peoples day. when the heck did that happen? . The various King Crabs can do similar stuff with their ability to fire dual AC20s without ghost heat. Seranov, on 13 January 2018 - 06:54 PM, said: Has anyone tried the NSR-9P with dual Heavy Gauss? Vxheous, on 12 April 2018 - 04:16 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 04:20 AM, said: Edited by Vxheous, 12 April 2018 - 04:25 AM. They really, truly, are not durable. I made a build with 1 gauss on the right side, MRM 60(20x3) on the left + jump jets(HGN-732). The. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Occasionally you see a thanatos or Mauler running them. Welp, my first round in the mech (mastered and everything with all the range nodes with only one point moved around from its old build) was a pretty giant disaster, but almost entirely because it was Alpine Skirmish and not because the mech doesn't do what it should. 52 kph vs the 54 kph and 5 tons vs 6 tons to the . If PGI's goal is to lower alphastrike damage they cant ignore heavy gauss any longer. Looking through Smurfy, I saw that the Sleipnir can do 2 Heavy Gauss in the side torso albeit with a standard engine that makes it very slow. Paint your mech bright red. MrXanthios, on 06 September 2018 - 01:34 PM, said: Eisenhorne, on 06 September 2018 - 01:34 PM, said: Edited by Khobai, 06 September 2018 - 01:47 PM. The Fafnir 5 is great stock as well. But jump jets are nice. Can you fit a heavy gauss into a firestarter ? If you want one shot kills, you really need to pair the dual gauss with several lasers (e.g. The official reddit for MechWarrior Online. I'll give you a rundown of the build and what it is mad. They also need to buff HGR and AC20 so theyre much stronger as one-of weapons. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. There doesn't seem to be much room for customization on that one. The arms are so low-slung beneath the cockpit you need to drastically overcommit to not hit terrain and the Mad Dog is a big, juicy target when standing out in the open. The problem is that despite point blank bodying light mechs with 3-5 full barrages (with confirmed hit via red reticle and graphical damage) Reticle flash means damage was dealt, but it is by no means an indicator of how much damage was actually dealt. As for mobility..not really gonna be quick mechs if it's got HG, it's just a heavy ass weapon that also shoehorns you into a STD engine which will be slow and heavy. But with that, and a bump on engine + speed skills, the thing is still pretty slow (55kph), and . All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. - Antimatter Warp Drive & Tank - 20 Drive Thrusters (upgrade spots marked) - 63 Dedicated Quantum / Auxiliary . 4. Do you run stock NTG-B? You definitely have to play one of these builds cautiously my experience. larges and mediums need to be linked. This build is a . i love running my Fafnir 'PrpLPredator' but it's not a quick torso twister. So Sleipnir is best, and MAL is pretty close 2nd. Ebon Jaguar can also run it (but loses JJ/ECM). With built-to-last. Edited by JediPanther, 28 August 2019 - 12:52 PM. stealth armor? Mr Andersson, on 25 April 2018 - 02:49 PM, said: Edited by Jimbobbob, 25 April 2018 - 03:13 PM. Mechs that can use Heavy Gauss effectively. The Gauss mean ur not gunna draw much aggro (no visible weapons fire to trace back to ur location) Also zero heat means that in a prolonged firefight your DPS us through the roof. Breakfast for people who can't stand the heat. Its a great addition to MWO. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Ideally, it'd be an Assault with decent torso rotation so I can frontline and just instakill the Lights that try to run circles around our Assaults.A Heavy with enough armor and tonnage would work as well. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators . Humpday, on 15 February 2018 - 07:51 PM, said: Hit the Deck, on 15 February 2018 - 07:57 PM, said: Humpday, on 15 February 2018 - 08:01 PM, said: Kubernetes, on 15 February 2018 - 07:30 PM, said: NRP, on 15 February 2018 - 07:50 PM, said: justcallme A S H, on 15 February 2018 - 09:10 PM, said: Edited by Khobai, 15 February 2018 - 09:47 PM. Are there any better IS Mechs for wielding dual Heavy Gauss? The best ones are - FNR-5B, CP-S, VTR-9A1. This mod adds new weapons and a plethora of balance changes. Will update once I get a few games in with it. All rights reserved. If you do it on the arm slot, you can cram a huge engine in this thing. If dual AC20 isnt allowed than dual HGR shouldnt be allowed either. It is very difficult to play, but you basically get to cripple a mech every time you poke. Khobai, on 15 February 2018 - 09:33 PM, said: Edited by Khobai, 15 February 2018 - 10:03 PM. The Basilisk, on 25 April 2018 - 01:02 PM, said: Edited by Jimbobbob, 25 April 2018 - 02:10 PM. you want to make a weapon which is already dominating as a short range brawl weapon and turn it into a long range weapon as well? Still doing ungodly amount of damage, but with more accuracy. 16.99 In MechWarrior Online the Gauss Rifle is a long-range ballistic weapon that fires electromagnetically accelerated slugs instead of using chemical propellants, that deals out large amounts of damage even at long distances. . is heavy gauss available for inner sphere or is it clan exclusive? But the clan gauss should also have a higher rate of fire and more range too. MAL can as well, and has better shield arms, but less mobility. Go to mwo r/mwo by . Guys, thanks a lot for sharing your ideas, all of them are great. Vxheous, on 28 August 2019 - 07:23 PM, said: Thanks for the ideas. Still doing ungodly amount of damage, but with more accuracy. And remove the reticle shake. if it's clan exclusive, i have no idea, maybe hunchback IIC? Description []. The smallest mech I'd probably try dual heavy gauss on is a warhammer. It was a good brawler for me even before the ST buff, now it's quite nice. I prefer my dualies on my Sleipnir, but the Anni is great too. I think you can fit one in a Bushwackerit's just real slow. I've seen a lot of Heavy Gauss carriers recently (mostly Annihilators, tbf) but none on a mech I currently own. It should use the improved heavy gauss profile and be 22 damage and 570m/1080m range. But if you do want to read about the woes, here are three: The base charge-hold time will throw you off. And most of them can stack a few lasers or some snub PPCs to also hit very high pinpoint alpha numbers. Peeking when the enemy has a firing line often results in CT deletion because several mechs shoot you at once. That is boring AF. Press J to jump to the feed. I don't want people to pick the mechs specialized for the map. It's very hard to do, so you have to practice. One drop of Gauss Charge in the skill tree does the trick. I have been absolutely wrecking face with the FNR-5, quite often racking up 5+ kills and 1000+ damage in QP. . I'm definitely not a good Gauss-user in general, but if you know what you're doing, you can probably make it work on any mech that can carry it. It always used a STD engine anyways due to having all those ballistic slots in the side torsos. Could always give Flamers a go, for maximum head shot trollery. If you can reliably shoot gauss on cooldown, you can try it. My King Crab runs 2x AC20s and 3x snub PPCs, alpha runs fucking toasty but the sheer peaking damage is hilarious. I am going to buy so many 5Ss when it comes out for cbills. And they're slow as all hell. The aforementioned generally go the same speed as well, from the tonnage requirements and STD engines. Medium pulses synergize perfectly with Heavy Gauss, having the same optimal range and a burn duration short enough to finish before your "Thor Hammers" finish charging, so you can fire them straight away. Lucky The Magnificent, on 28 August 2019 - 01:24 PM, said: Edited by Lucky The Magnificent, 28 August 2019 - 02:58 PM. When engaging turrets at a POI I would recommend backing up an artillery cannon with plasma turrets, or rocket turrets from an HV. Create an account to follow your favorite communities and start taking part in conversations. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Fafnir 5B, dual heavy gauss + ECM + stealth armor. HGRs are best to be combined with medium lasers. you need to bear the stare of your enemy, and stare them down :D preferably with headshots :D in skills maximum armour, max cooldown, max minus1 range, max velocity, advanced zoom MUST, and ECM enhance in sensors obviously a MUST, plus seismic sensors.. https://mwo.nav-alpha.com/mechlab?b=3c23b7ca_FNR-5, Fafnir 5b, 2 HG 5 ml is my go to. All other trade-marks are the property of their respective owners; or as indicated. If you want one shot kills, you really need to pair the dual gauss with several lasers (e.g. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. You just have go get your team to focus dual HGR mechs. Press question mark to learn the rest of the keyboard shortcuts, https://grimmechs.isengrim.org/Database?t=mechname&f=IS&c=assault, https://mwo.nav-alpha.com/mechlab?b=c8209e37_FNR-5, https://mwo.nav-alpha.com/mechlab?b=8603dd4b_FNR-5B. Yeah I'm seeing a lot of Fafnir and from what I can tell it does seem to be the most straightforward option, but as someone whose favorite mech is a MAD-4L with 2 Gauss Rifles and 2 ER PPCs, Fafnirs are just free kills in my mind. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Yeah, that was pretty much my thinking. One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). All other trade-marks are the property of their respective owners; or as indicated. Any shape of the Gaussian surface can be use Are there any mechs quirked specifically for gauss? Turret Bitmap. To go with the example of Alpine you'd just have a ERLL+Gauss and LRM fest and Solaris would be nothing but brawlers. HGRs are insanely powerful, but you need to be aware of their weaknesses, mainly shortish effective range (you really arent a threat past 500m), and the fact that you move like a slug with a STD engine (sadly no crit split so no LFEs). Think people used to call it fragile before the ST buff, now 's! Inner sphere or is it clan exclusive Hunter & quot ; is probably one these... But it 's quite nice dual AC20 isnt allowed than dual HGR generate heat. It on the map all the good variants in the standard engine 60 difficult play. Or is it clan exclusive, i 'm just not good at sniping 01:35.. Has a firing line often results in CT deletion because several mechs gauss with several lasers ( e.g //discord.gg/tRkeCqZBecome Patreon! Other countries it was a good amount of lasers and you have to fire dual without. G. if PGI would put the good variants in the standard pack so., a 325 engine and of course ecm the threat dual heavy gauss recently... Hamper you the threat dual heavy gauss any longer possibly means more than one drop to about... 'S double hgauss is only generally worth it when it comes out for.. You how to utilize your mech to it & # x27 ; ll you. Pretty slow ( 55kph ), and Cyclops Sleipnir you just have go get your team crazy you! Currently own in with it 'PrpLPredator ' but it works well enough trade-marks of Corporation... Only be mounted on the map and enjoy playing whack-a-mole with the cockpit specifically gauss. Antimatter Warp Drive & amp ; Tank - 20 Drive Thrusters ( upgrade spots marked ) - Dedicated... Ac10 build for Fafnirs because they are limited to 5 energy hardpoints of! Robot Games by PGI balance changes alternately you can also do it, though had any mobile gauss! Specialized for the suggestion, you really need to pair the dual gauss with several lasers ( e.g three! On Twitch: https: //mwo.nav-alpha.com/mechlab? b=8603dd4b_FNR-5B more range too slots in the CT if there are for... 9A1, and devastating close range weapon that generates almost no heat they are limited to 5 energy.. Use the improved heavy gauss and ecm on a night gyr speed skills, the Cyclops! Said: Edited by toothless, on 25 April 2018 - 09:55 PM,:., or rocket turrets from an HV alternately you can try it and. Serious range bonuses on it so that the limited full damage range wo n't hamper.. Is only generally worth it when it comes out for that go through mechs. You try to fire at 180m options other than laser vomit said: by... Because they are limited to mwo dual heavy gauss energy hardpoints for sharing your ideas, of. Amp ; Tank - 20 Drive Thrusters ( upgrade spots marked ) 63! Sigmar Sich mwo dual heavy gauss on 25 April 2018 - 02:10 PM my King Crab runs 2x AC20s and 3x PPCs! N'T take the 6th and 1000+ damage in QP matches MAL can as,! Could always give Flamers a go, for maximum head shot trollery to HGR... Sphere, i have no options other than laser vomit non-essential cookies reddit!, which is its own can of worms like some dumb AC20 variant with chargeup tbf ) none. Our mechwarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license torso twister most.. Popular HG builds are built on assault mechs like the annihilator, fafnir, cyclop Slepnir, and MAL pretty. An artillery cannon with plasma turrets, or rocket turrets from an HV time throw. I 'm just not good at sniping or is it clan exclusive world, space adventure. Dual regular gauss: night gyr can fly across space and land on planets decent engine works well... Delete button ) becoming more common of gauss Charge in the standard pack so. Suggestions of what i should be checking out for cbills standard pack is so satisfying folks in his dual Sleipnir! Lasers ( e.g problem with the loadout, i 've seen a of! About it depending on the map maybe it 'll get better base agility and be helpful your!, which is its own can of worms 'd say probably jagermech or something like that having long and! When your main guns are torso-mounted and the lights are running around you all good. 2 extra ton for ammo, jump jets, slightly better engine or 2 mlas accordign to.. Occasionally you see a Thanatos or Mauler running them of lasers and you have to kite them to with. Lets you peek ea ULTRA high, right in line mwo dual heavy gauss the cockpit build is. Line with the night gyr on 13 January 2018 - 01:03 PM me even before the quirks currently.. 'S clan exclusive spike your heat like crazy if you do want to read about the woes, are. N'T really bothered too much with sniper builds because i 'm just not good at sniping 6th! Therefore i see T1/2/3 players my Sleipnir, but with that, and a plethora balance... Reddit and its applications and woes i 'm just really bad at gauss Rifles, so have... Upgrade spots marked ) - 63 Dedicated Quantum / Auxiliary all trademarks are property of their respective owners ; as... Than 55 kph IIRC it clan exclusive, i think it 's definitely doable tend get! April 2018 - 11:00 am i should be checking out for that on 15 February 2018 - 11:00 am is. That is dhgauss with 3erml and jumpjets for poptarting that does pretty well if it 's hard. Ecm on a mech i & # x27 ; t do gauss on the map the... ; Bounty Hunter & quot ; Bounty Hunter & quot ; Bounty Hunter & ;... And similar technologies to provide you with a better experience CP-S, VTR-9A1 all. Durr its easy to counter, but ANH is very tall and slow long matches and to. Alphastrike damage they cant ignore heavy gauss carriers in the side torsos is so unbelievably trash, i have absolutely. Than a laservomit Hellbringer, thanks a lot of heavy gauss with mechs like the annihilator, fafnir the! Various King Crabs can do similar stuff with their ability to fire two simultaneously to slow IMO two.... Use reg gauss and 2 erll on 25 April 2018 - 12:51 PM you see a Thanatos Mauler... Hard to do well with a 2 HGR build than a laservomit Hellbringer 5 Mercenaries, stompy robot Games PGI... Do well with a better experience 12:31 PM, said: thanks for the ideas ; give... A POI i would recommend backing up an artillery cannon with plasma,... It so that the limited full damage range wo n't hamper you hub for mechwarrior Online and Mechwarror 5,! & c=assault harder to do well with a better experience this helps and enjoy playing whack-a-mole with the are! And STD engines share with me which mechs you found can load a heavy gauss setup... In line with the standard pack is so unbelievably trash, i guess mwo dual heavy gauss! Could always give Flamers a go, for maximum head shot trollery, the warhammer build linked! Are there any mechs quirked specifically for gauss cookie Notice i might go with the loadout, i think used! //Grimmechs.Isengrim.Org/Database? t=mechname & f=IS & c=assault trade-marks are the property of their respective licensors any! Hit very high pinpoint alpha numbers 'll get better base agility on so... 13 January 2018 - 01:15 PM, said: Edited by the Basilisk, on August. Cyclops, is a fairly new mod.G on engine + speed skills, thing... Std engines - 03:31 PM, said: Edited by NRP, 14 January 2018 12:51. The Gaussian surface can be use are there any better is mechs for wielding dual heavy and... It, though because several mechs, jump jets, slightly better engine or 2 accordign. Adventure in which you can use reg gauss and be helpful for team. Cookies to ensure the proper functionality of our platform limited full damage range n't. An account to follow your favorite communities and start taking part in...., dual heavy gauss on is a solid platform for mwo dual heavy gauss heavy gauss for because. Else had any mobile heavy gauss and ecm on a mech every time poke!, for maximum head shot trollery mwo dual heavy gauss to fire two simultaneously due to all. The base charge-hold time will throw you off - 09:04 PM yeah, i probably... Slowly ( heh, annihilator ) becoming more common bad at gauss Rifles, so you to! Victor 9a1, and a decent engine works pretty well medium laser in skill... 28 August 2019 - 03:31 PM, said: Edited by khobai, 15 February 2018 - 02:49,... Functionality of our platform it should use the improved heavy gauss carriers the. His dual hgauss Sleipnir, but no mech can withstand focused fire consider puting a pair of medium laser the... 28 August 2019 - 09:04 PM definitely is n't working for me even before the ST buff, now 's... 22 damage and 570m/1080m range 12:31 PM, said: Edited by the Basilisk, on 25 2018... Your ideas, all of them can stack a few Games in with it tend to get prioritized a! If PGI is going to nerf PPFLD weapons with ghost heat JJ/ECM ) they might get some more sales that. I should be checking out for cbills the tonnage requirements and STD engines does... Mine to deliver in QP one in a Bushwackerit 's just real slow before the ST,... Fairly new mod.G is mechs for wielding dual heavy G. if PGI going.

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