stardew valley expanded frog

Fixed an issue where Vincent walked though Victor and Olivia during the Dance of the Moonlight Jellie's. Joja products are now 10% cheaper than Pierre's. Dec 23, 2020 457 Dislike Save SyncG2 2.29K subscribers In this video we take a look at the solution for the Gourmand Frog quest, which can net you a total of 15 walnuts! SVE characters will now use their sleep frames when married to the player (farmhouse). This map is only for IF2R. Slightly nerfed the price of clownfish and starfish. Fixed an issue where debris in rare instances prevented initial log spawns in front of Grandpa's Shed (no IF2R and Grandpa's Farm), allowing players early access to the questline. Added a house for Morris. Here, you can find hardwood stumps and forageables such as seasonal items and a variety of mushrooms, much like you'd find in the Secret Woods in Cindersap Forest. Fixed an issue where trees could grow in SVE spouse areas on IF2R. Fixed an issue where a certain map patch on Grandpa's Farm didn't apply for farmhands. Fixed an issue where there was a glitched tile near a spouse room in the player's farmhouse. Added new end game weapons, purchased from new vendors. Changed the tilesheet index of Blue Moon Vineyard's sign, fixing an issue where a table overlapped it with recolor mods installed. Fixed an issue where some twig debris clipped into stumps on Grandpa's Farm. . Added a new UI if players are in Galdora. Fixed an issue where the giant pumpkin at the Pelican Town graveyard during the Spirits Eve Festival would kill players in one hit. Caroline's schedule has been changed. Adjusted several vanilla character schedules to fix the clipping issues in the newly designed interiors. Fixed a warping issue on the Town East map. Fixed an issue where Claire permanently stayed at home when married if players had the "Looking For Love" mod installed. She becomes unlocked once players have friended Sophia to 8 hearts and have completed the community center/joja development form. Added a "Smaller Desert Map" configuration (default = "false"). 09-25-2020: Fixed an issue where Grandpa's Shed configuration didn't work. (this event doesn't trigger if players have already entered the theater once). Fixed an issue where players could obtain multiple golden keys. Fixed an issue where Dusty was underneath his doghouse if players had the flower valley recolor installed. Buffed dagger damage and critical hit rate. Fixed an issue where players couldn't catch clownfishes and seahorses at Ginger Island if it was raining in Stardew Valley. Removed a bookcase tile in the museum that glitched character events added by other modders. It prevents specific NPCs from showing up in the introduction quest, winter star festival secret santa, billboard quests, and any mentions in Pelican Town. Added NPC Map Location tracking compatibility. Fixed an issue where Susan's luau dialogue mentioned a particular NPC if players took the Joja route. Fixed an issue where Sophia's reading animation didn't work in some instances during community day. Fixed an issue where shadows and lighting glitched during the Wizard forest potion Junimo note event. Removed zanderb14's original Immersive Farm 2 tilesheet references from IF2R. Olivia and Sophia are SVE characters, so they require this. Fixed an issue where trees couldn't be planted on specific tiles on IF2R. Some of Clint's festival dialogue now changes after players have seen a certain character event. Lance will now be in the First Slash Guest room bed on Thursday mornings when married to the player. Fixed an issue where the cherry blossom tree in the IF2R backyard was rendered invisible during the introduction cutscene. Fixed an issue where players couldn't fill their watering can at calico desert. - Removed the "IF2RShed" map. Olivia is one of the most unique marriage candidates in the Stardew Valley Expanded mod for quite a few reasons. It will now transport players directly to the mines, but not vice versa. -The trash bear disappeared Dusty from his doghouse (poor Dusty). Added butterfish and lunarite to Victor's love category. Fixed an issue where SVE fish pond population gates didn't work correctly. It'll remove the long part of grass adjacent to the dirt crop field. IF UPDATING SVE: Players must type "world_bushreset" in their SMAPI console and download Karmylla's new SVE file. 10-18-2020: Fixed an issue where grass/debris/objects glitched into the top of the IF2R greenhouse exterior. Due to Karmylla's absence, I have merged her mod into SVE until she returns. Buildings cost more gold and require more resources to construct. Changed how the Jenkin's Residence casts shadows. Fixed an issue where in some cases Lance's blink relic was a Joja soda machine during his 4 heart event. Fixed an issue where Lewis clipped into Olivia during the Spirit's Eve festival. Please see the credits section on the bottom of the page! Huge thanks to the Stardew Valley developers! "Instant Grow Trees" can be downloaded to grow these trees immediately. Added Scarlett as a non-social NPC. Increases the height of the patched bridge by 1 tile. Fixed an issue where players weren't correctly warped in Grandpa's Shed if they were playing on other farm types with IF2R/Grandpa's Farm installed. Fixed an issue where Claire didn't attend aerobics class during her marriage schedule if players hadn't yet constructed the theater. Patches a minecart at the vanilla mine entrance location, allowing players to get to the mines faster. Added a portrait for the travelling cart merchant. There were little "green pixels" to the right of the petbowl. Added Miscellaneous dialogues and schedules to vanilla NPCs. Several of Sophia's schedules have been slightly altered to reflect this change. Crimson Badlands are now unlocked by default in year 3 on the last day of any season if players have started the Enchanted Grove questline. Fixed an issue where a couple map patches re-ordered vanilla tilesheets, triggering errors in the SMAPI console. Fixed an issue where the Wizard's spouse area was shifted up one tile. Community Center and Joja Warehouse completion events are now skippable. Fixed an issue where the IF2R greenhouse had snow on plants during the winter season. Fixed an issue where trees and debris could spawn behind Marnie's Shed on Grandpa's Farm. This is a configurable addition within the IF2R folder (default = false). Published Mar 14, 2022. Decreased ore spawns in the Highlands Cavern. Fixed an issue where choosing Harvey's "afraid of heights question fork" during his 10 heart event crashed the event. Fixed an issue on GF where grass tiles near the south tree line couldn't be tilled. Changed Marlon's "intro mine" event to reflect the SVE position of the Adventurer's Guild building in town, and additional lore. Removed compatibility from Ran's Harvest Goddess until proper permissions are obtained from the mod author. Slightly reshaded Olivia's blush portrait. -Joja Mart sold multiple corn seeds at different prices. Fixed an issue where players couldn't ride their horse through the backwoods shortcut. Added update subkeys for Grandpa's Farm and IF2R which will notify players if an update is available. 10-20-2020: Fixed an issue where players triggered Leah's 8 heart event upon entering her cabin for the first time (sorry about that. Fixed an issue where Jodi talked about Kent returning during Community Day before year 2. Adjusted Pelican Town -> Shearwater Bridge warps. Fixed an issue where the Grandpa's Farm sandbox configuration map patch showed grass instead of dirt during summer. Fixed a graphical glitch with the fences provided by default in SVE. Wizard could be found outside his tower before players saw the Junimo note event. Players can no longer get behind Gunther's counter until they've unlocked him as an NPC. This area might cause lag and long game startup. Soil sometimes wasn't watered by sprinklers/rain and crops didn't grow correctly in Town East and Grandpa's Shed Greenhouse (fixed by Esca). All IF2R folders must be removed from the mods directory. Fixed an issue where the SBV map names weren't matching the names in NPC Map Locations, preventing the SBV mini map from loading. The special orders board was glitched in the year 2+ egg festival. !!! Hot fixed an issue where Lance's 10 heart event froze the game. Stardew Valley Expanded (SVE) player warnings if updating to 1.11 !!! Fixed an issue where extra layers weren't displaying in the saloon. This frog makes requests of you to grow certain crops on your farm. Fixed an issue where Pierre didn't have dialogue during Spirit's Eve. Fixed an issue where Susan's Friday schedule bugged out. Organized the SVE + IF2R Content Patcher folder structure and references in the content.json. Adjusted the back of Olivia's overworld sprite (some players claimed she had "back boobs"). Players can now unlock it + other shortcuts via community upgrades through Robin (added in SDV 1.5). Remastered Susan's old 8 heart event to a 10 heart event. Nerfed Radioactive Bass fish pond produce. Share. Pierre's stand wasn't illuminated at the moonlight jellies festival. George no longer hangs out behind his trash can during summer (in front of house now). Favorite. Added 4 new food recipes. Added two new maps: Iridium Quarry and ??? Added a temporary solution to players getting stuck when warping home from the island when playing on GF. 09-16-2020: Fixed a bug where many tiles in the dirt configurations for IF2R weren't tillable. Added a new letter containing a fun decorative object players receive after earning 10,000,000g. Added another optional download called "No Mature Events". Further adjusted prices in "certain shops". 10-20-2020: Adjusted positions of the barrels and boat at the adventurers guild. Added schedule dialogue to vanilla characters when in a "new area". Added an event for Claire and Martin at the movie theater where they acknowledge their new jobs. Andy now likes blackberries and loves blackberry cobbler. All SVE folders must be removed from the mods directory. Raised Andy's intro event, where he gives players strawberry seeds, from 10 friendship points to 125 (half a heart). Added the Custom NPC Fixes framework as a required mod. "Extra Map Layers", "Shop Tile Framework", and "SAAT - Audio API and Toolkit" are now required to run SVE. Fixed an issue where players couldn't trigger Marlon's event where he gifts the sewer key. Changed the timeframe where Robin offers to build ??? Stardew Valley Expanded and required dependencies Windows/Linux Users: Once those are installed, you will need to download the appropriate files and drag it into the mod folder, and agree to the overwrites. Fixed a bug where Lewis would walk through Willy at the SDV fair. 10-18-2020: Fixed an issue where adding a false dependency for ATDSV caused a circular dependency issue, preventing SVE from loading (sorry about that). There's a lot of lore to discover. Fixed an issue where the IF2R greenhouse left glitched tiles when moved by players. Fixed an issue where the minecart configuration on Immersive Farm 2 Remastered (IF2R) prevented players from placing buildings near the minecart cave. -NPC's strawberry plants displayed incorrect growth phases. the thing that sways in the wind"? Fixed an issue where Pierre clipped into Caroline during community day. Removed Marlon's Crimson Badlands introduction event and added Camilla's forest west event to the cut content section. 's Room. Removed the question fork in Victor's 10 heart event. Fixed compatibility for the Stardew Valley Aquarium mod (for real this time!). weapon, letting players know what to use in conjunction with it. Fixed an issue where snatcher worms had no fish pond produce. Increased serpent spawns in the Crimson Badlands void zone. Fixed an issue where the Jenkins' Residence color and the pathing around Clint's house were inconsistent on the world map. Changed all references in events using the wizard's last name "Rasmodius" to his first name "Magnus". Reduced ore spawns in the Highlands Cavern by about 15%. Added ??? Fixed an issue where the player would get stuck during Lewis' and Marnie's six heart event. He also visits the Adventurer's graveyard during fall. She'll spend less time in front of her oven, which was triggering the same dialogue over and over. 09-29-2020: Changed the preserve jar's crafting requirements in Susan' 10 heart event and for the 'balanced crafting' configuration. Ginger Island has brought a ton of things to do in Stardew Valley update 1.5! Implemented "no spawn" zones on all IF2R natural paths for easier debris management. Fixed a bug where the IF2R intro cutscene would play on non-standard farm layouts. Andy now works on his farm all day during the first of every season (except winter). Fixed an issue where SMAPI gave warnings regarding tile sheet load orders for many maps. Added a new section and graphic to the descriptions page titled "Configurations". Players can now refill their watering cans at Marnie's crop field. Removed the harder community center bundle configuration until further notice. Added a quick event on IF2R and Grandpa's Farm where Marnie mentions farm animals will stay inside the fenced-in areas. event in the Wizard's Tower. Martin sold fall seeds during summer at JojaMart. Fixed an issue where Claire's 12 heart event froze the game if triggered on the moonlight jellies festival day. 09-15-2020: Fixed a crash that would occur after players saw a "certain event" in the joja quest line. Removed berry bushes from Forest West, Town East, and Shearwater Bridge in an attempt to balance berries. Abigail, Sam, Sebastian, or Victor wouldn't show up for their Solarian Chronicles game if the player married one of them. This adds context for the players unaware of the 'Rusty Key' change in SVE. Fixed an issue where some players couldn't purchase the Joja land expansion deed for Grandpa's Farm. The "Mature Events" miscellaneous download has been removed as the above change makes this file obsolete. Added skeleton mages to the Crimson Badlands. South of Pelican Town is the Gem Sea, which contains the Fern Islands archipelago, which itself contains Ginger Island. They can't be gifted and don't appear on the social menu. Fixed an issue where an NPC in the Grampleton Suburbs glitched a house roof. for the Joja route. Fixed an issue where trees adjacent to the GF spouse area flickered. Forage locations are now loaded in via Farm Type Manager content packs instead of replacing data in the mod itself. Slightly increased knock back for the Diamond Wand. Redrew Hank's and Treyvon's overworld sprites. Adjusted, nerfed, and buffed all forage locations to be more balanced. Changed the alternative layout IF2R name "NoStaticFencesAndDirtLayout" to "FarmSandboxLayout". Changed how Dusty is loaded into the game. Added sleeping frames for all Stardew Valley Characters (SVE) characters. This warning can be ignored. Andy has been added! Fixed an issue where players could access the SDV Fair shop in the Jenkins' backyard during the festival. Players can purchase them from Marlon and Gus after reaching enough friendship. Fixed an issue where players got stuck during Sandy's 5 heart event. Fixed an issue where players could walk out of bounds in town east. Grandpa's Shed questline has been rewritten. All parts of SVE and IF2R have been consolidated into single folders. Added a small walkable path adjacent to the museum, allowing players to get to Town East faster when using the mine cart at Clint's. Fixed an issue where Claire's "out of work" event had the same ID as her 12 heart part 2 event. Susan now tells the player she will be in-game the following day during her introduction. (Framework Mod) This mod allows custom forage, debris, and monsters to function. on rainy days. Fixed an issue where players could start the farm expansion quest without playing on Grandpa's Farm. 09-16-2020: Fixed a crash that would occur if players tried using configurations on IF2R. Added new monsters found at Crimson Badlands. Added a new questline to Aurora Vineyard, which involves a new item, after players complete the community center and have played for at least 138 in-game days (late spring of year 2). You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Stardew Valley Expanded Vietnamese update 1.14.18, Stardew Valley Expanded - German (aktuell), (Spolszczenie) Stardew Valley Expanded - Polski, Stardew Valley Expanded immersive farm 2 - Deutsch, Stardew Valley Expanded (i18n) - Chinese Simplified, Stardew Valley Expanded - Bahasa Indonesia, Stardew Valley Expanded Spanish (Abandonado), Stardew Valley Expanded-image translation-Chinese, Stardew Valley Expanded - Portugues - 1.13.16, Stardew Valley Expanded - Turkce - ESKI - Versiyon 1.10.7, Stardew Valley Expanded for Spanish - ABANDONADA. (And of course all the mods required to run SVE). The greenhouse on IF2R is no longer enterable until the player has repaired it. Changed the format of several location messages to letters. Lamp posts didn't work correctly in the Joja variant maps. Changed the geographic location of the Crimson Badlands from Calico Desert to Galdora, a new continent. Added a new monster to the Crimson Badlands. Player responses are now direct and reduced in size to match vanilla questions. Touched up Alesia's, Isaac's, and Scarlett's portraits. Becomes visitable once certain conditions are met. Victor has received a new event, taking place at Shearwater Bridge during spring, summer, and fall. Fixed a couple typos in location messages. Added an extra required item for Emily's special order. Added 14 new maps: 'GunthersRoom', 'ClaireHouse', 'Countryside_BusStop', 'Countryside_ClaireHouse', 'GrandpasShedOutside', 'GrandpasShedRuins', 'Town_Joja', 'Mountain_Joja', 'Railroad_Joja', 'Forest_Joja', 'Backwoods_Joja', ?? Some events are random encounters or contain big secrets. Fixed an issue where crops in the old community garden, grandpa's shed, and Grampleton fields didn't get watered on rainy days. The Expanded mod adds new villagers, crops, locations, and even farm layouts. Edited player responses in all question forks for every SVE event. Touched up the world map to reflect all changes made. Fixed an issue where players had trouble getting Morgan into the game if they were married to the Wizard. Players must now reach 5 hearts with Marlon and have reached the bottom of the mines to obtain the sewer key. (Framework Mod) Allows new audio to be added to the game. Players MUST remove "Summit_Reborn" from their mods folder. Fixed an issue where players could gift the galdoran gem. Added a couple small specific forage locations. Vortex support has been added for SVE! Changed how vanilla locations are loaded through TMX Loader. "RemoveFences" is now the old sandbox layout if players want to revert back to it. 's to the lost woods after players have seen ??? Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. 09-29-2020: Fixed an issue where farmhands got a black screen freeze when the host started the aurora vineyard quest line. Added movie theater marriage dialogue for Claire. Fixed a bug where players could walk through the desert pillars. (Requires SVE - Furry Conversion Patch as well), Obligatorio(con todos los requerimientos del mod), Hard requirement - SMAPI will give dialogue writing errors if this is not installed, You also need all the required mods found on SVE's page. Fixed an issue where farm buildings couldn't be placed on some tiles on IF2R. More cave golems now spawn in the Highland Caverns if players completed Krobus' 10 heart questline. Fixed an issue where farmhands got stuck during Sophia's 6 heart event. Fixed an issue where extra layers in Pelican Town and Grandpa's Farm weren't correctly drawn with time change patches. Changed the Wizard's arctic shard dialogue if married to the player. Marnie's shedule on Mondays has been changed. Players must now be level 5 fishing to encounter the starfish and puppyfish. instead of letter titles. Stardew Valley has a host of strange characters, but patch 1.5 introduced yet another weird individual to our farm. I'm looking into making it compatible. Fixed an issue where giving Abigail or Caroline the ??? It replaces corrupt serpents in the iridium quarry. Added dynamic tokens to the SVE and IF2R content Jsons, simplifying the installation process, and making QoL changes. Radioactive Bass now have a chance of producing roe. Players could trigger Claire's 1/5 heart event on a day she didn't work at Joja Mart. If players are updating to 1.7, they must remove "[zCP] FlashShifter's Seasonal Edits" and "[CP] Karmylla's Immersive Maps - SVE EDITION" from their mods directory. Added 5 new maps called "Grampleton Suburbs", "Grampleton Suburbs Train Station", "Grampleton Coast", "Scarlett's House", and "Hank's Garage". He will now give the player the correct location of the cave instead of saying it's off to the west. Added additional installation instructions in the ReadMe when updating SVE. This helps to explain why Willy enjoys fishing and living on the beach so much. Stardew Valley has a lot of meat to it. Added a new section and graphic to the descriptions page titled "Donations". This mod just . Fixed Haley's mature event question forks and Kent's mature event pathing (cut content). The HMTGF statue can now be found in Pelican Town. This adds flawless compatibility with other mods that also add custom fish. Changed the lighting in the desert railway. Added six new characters: Claire, Alesia, Isaac, Camilla, Dusty and ???. Added a couple blush expressions for Olivia and changed her default blush expression. Redesigned all Pelican Town festival maps to have a consistent layout (mostly back layers for custom NPC compatibility). This will be removed in SMAPI 3.0. They're now much easier to find. Touched up vanilla fence replacement sprites (standard and hardwood). One change being: She will now talk to Jodi and Caroline at the town plaza during summer, fall, and winter instead of just spring. Added new music - three tracks from Octopath Traveler: 'Sunlands', 'Dark Cavern', and 'Primrose The Dancer'. Example: Alex talks about Dusty when he's in front of him. Fixed an issue where dulse seaweed was in the farming collectables page instead of the the fishing page. Added a new configuration called "OlderSophiaPortraits". Fixed an issue where players glitched into a wall in the Jenkin's Residence when jumping off a chair. Added new forage locations and rebalanced several. Added portraits to several location messages, such as when the player pets Dusty. Added more light to houses that have Christmas decorations during winter. She will now visit her garden and the community garden. Players now have the option to take over Aurora Vineyard in the community center route once conditions are met. As mentioned, the player will need to listen to his riddle to properly grow the correct crops. Added steam and sparkle effects to the IF2R hot spring. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Fixed an issue where debris could spawn in out of bound areas on GF. Buffed hammer damage, knock back, and defense buff. Fixed an issue where the traveling cart merchant appeared open on GF past 8pm. Changed the location of Harvey's 10 heart event from the railroad to grampleton fields. Players couldn't trigger Victor's 12 heart event if they had completed all house upgrades in the Joja route. Made several changes to SVE fish pond data. Fixed an issue where the monster crop questline journal descriptions were mixed up. Fixed the compatibility patch for the Help Penny mod where the game crashed in the mountain map. The event triggers between 12:00AM ~ 2:00AM. Completing all house upgrades has been removed as a requirement to start the Grandpa's Shed quest line. Players may remove it from their mods folder if they wish. Fixed an issue where players couldn't complete Evelyn's and Pam's billboard quests. Fixed a bug where leaving the Wizard's tower placed players far away from the door. (Seeing the mod author fix all of these bugs fills you with determination!!!). Removed Grampleton Fields from the downloads. Fixed an issue where Lance was missing movie theater dialogue if married to the player. Fixed an issue where farmhands couldn't complete all Nexus warp points. Added three new maps! He'll also start disliking all alcoholic beverages and loving chicken related produce. Fixed an issue where players received a galaxy soul from the statue of fortune on Lance's birthday (it's now tropical curry instead). Fixed several Community Day formatting typos. Fixed artifact spawn rates at Blue Moon Vineyard. Harvey's "afraid" 10 heart event fork froze the game. Fixed an issue where players couldn't unlock Sprite Spring if certain mods were installed. Buildings clipped into the backyard cherry blossom tree on IF2R. Fixed an issue where players couldn't dig up artifacts at the old community garden. Fixed an issue where the Galdoran theme relationship icon patched incorrectly. Players can use their scythe/sword to remove glitched grass. Added a new configuration to Grandpa's Farm called "Larger Bridge To Grandpas Shed". Fixed an issue where players couldn't catch fish from the More Fish mod. Willy sends a letter alerting the player when they meet the requirements. Added a compatibility and modder resources section on the SVE descriptions page. 09-16-2020: Increased the IF2R shed battery requirement from 10 > 20. no longer sells mixed seeds, fiber, spring onion, salmonberry, blackberry, spice berry, wild horseradish, leek, hazelnut, and crystal fruit. Only triggerable if players have donated 60 artifacts to Gunther, but have yet to enter the sewer. Fixed an issue where the void shard, blue moon wine, and Camilla's elixirs had to be shipped to obtain the shipping acheivement. Crafting most objects require different resources and more of them. Fixed an issue where SVE craftables weren't placed correctly on the winter tilesheet. Fixed a graphical glitch on Pam's upgraded house. Players can install Reset Terrain Features to reset bush locations. Secret note 25 is now obtainable through a different method that involves a new event with ???. Other locations are updated as players complete major storyline quests and naturally play. There was a missing tile on ??? Fixes all issues players have been experiencing. Fixed an issue where the farm computer didn't detect objects outside the farm. one of the most endearing features of stardew valley There is dedication for expanded NPCs, both old and new, and the addition of new graduates and undergraduates. Fixed a clipping issue with Kent's schedule in Pelican Town. A tag already exists with the provided branch name. Fixed an issue where SVE fish only produced roe in fish ponds. Added hilltop access above the IF2R cave. IF2R will now only load the bus stop and farmcave maps on the standard farm map. Fixed a freeze that'd occur at the winter star festival if Andy, Susan, Alex, or Linus gave the player a present. Fixed some tiles in Sophia's house, on Blue Moon Vineyard, and Cindersap Forest. Changed, fixed, and updated many character schedules (SVE NPCs now visit the night market for example). Slightly increased Gemfish spawn chance (15% > 18%) and slightly decreased sale price (1200g > 1150g). Changed the image hosting site for all SVE graphics on the Nexus descriptions page. Fixed an issue where Sophia and Claire's 12 heart part 1 events had incorrect viewports and positions on Grandpa's Farm. Changed Claire's 'out of work' event requirement (4 hearts > 1 heart). Added kittyfish information on the SVE Nexus descriptions page. Luceat said: You get the recipe from Grobus. Added backend stuff in preparation for the new NPCs. Fixed an issue where Lance and Marlon mastered their chakra, allowing them to stand on water (specifically the mountain lake). Added a new farm map called "Grandpa's Farm", which replaces the standard layout. Fixed an issue where the town fountain was glitched during winter. [SMAPI] Stardew Aquarium Code 1.5.4 by Cherry | The coding portion of the Stardew Aquarium mod [SMAPI] Stardew Valley Expanded 1.14.18 by FlashShifter, Esca, and super-aardvark | Adds coded elements to the game [SMAPI] Train Station 1.1.1 by Cherry | Allows mods to add destinations at the train station . 10-20-2020: Fixed a misspelled false dependency in the IF2R manifest. Fixed an issue where players couldn't get secret notes #17, #18 and #20. Added shadows under the adventurer guild dock. If SVE isn't your thing then I recommend expanded access maps. (English and Chinese) Custom Warps For Stardew Valley Expanded (Without IFR2 and Grandpa's Farm), (SVE) Stardew Valley Expanded Companions - NPC Adventures, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial-mardrest, (SVE) Stardew Valley Expanded Companions - NPC Adventures-unofficial.1-mardrest (Russian edit), Beach Anime Portraits (All Townsfolk - Variants Added), Better Crops and Artisan Goods in SVE (Supports MSVE), Birthday Reminder Mail - traducao portugues PT-BR, Categorized Custom Warps For Stardew Valley Expanded (And Other Mods) - Chinese, CJB Cheats Menu Warps for SVE Chinese Translation, CJB Cheats Menu Warps for SVE-IF2-RSV Chinese Translation, CJB Cheats Menu Warps for SVE-RSV-ES Reorganization and Chinese translation, Custom NPC - Belos English Translation SVE Version, Custom NPC - OpenFire English Translation SVE Compatible, CUSTOM NPC BELOS - SVE VERSION INDONESIA TRANSLATION, DEPRECATED - Baechu-styled portraits for Child to NPC for SVE, DEPRECATED - Baechu-styled Portraits for Seasonal Outfits for SVE, DEPRECATED - Baechu-styled portraits for SVE, Dizor's Seasonal Wizard - Vanilla and SVE, Dong's Harvest Moon-Inspired SVE Portraits, Earthy Recolour map fix for Immersive Farm 2 Remastered, Earthy Recolour Waterfall Fix For SVE and Grandpa's Farm, Ellie (Little Witch in the Woods) as Rasmodia Replacement, Fishing Made Easy Suite - SVE Edition (Content Patcher), Fix for The Stray Catfe and SVE's Immersive Farm 2 Remastered, Fix Immersive Farm 2 Map For NPC Map Location, Gigi's Beardless Wizard for Romanceable Rasmodius and SVE, Krobus Dialogue Expansion Mod Pack SVE - Spanish, Lucikiel - Stardew Valley Expanded (SVE) Compatibility, lunakatt's DCBurger Style Portraits for SVE, Morris of Jojo Mart by asdasdgfrw (updated for SVE by zwei7), Penny 2 Heart Edit- George Can do it Himself (SVE Compatible), Romanceable Rasmodius (SVE Compatible) - Russian, Seasonal Outfits - Slightly Cuter Aesthetic for SVE, Shie Portraits extended (Shie-esque portraits), Slightly Cuter Sprites for Stardew Valley Expanded (SVE), Sophia's Beach and MakeUp retexture for Ohodavi's Anime Mods, SVE - Seasonal High-Res Anime Portraits for Olivia, SVE Fox Victor Portrait and Sprites - Furry, SVE Furry Mod - Compatibility Patch (Sophia), SVE Furry Mod Hotfix (SVE 1.13.11 Compatibility Updates), SVE Stardew Valley Expanded NPC Adventures - Chinese, SVE Susan's character replacement.hztired, SVE-Sophia's Anime Style Seasonal Various Portraits by Kove, Traduccion al Espanol mod CJB Cheats Menu con SVE-IF2R, Victor And Olivia Character - Stardew Valley Expanded (SVE), Victy's Basegame Villager Portrait Re-textures, Yri's Project Yellog - Stardew Valley Expanded, Seasonal Outfits - Cuter Aesthetic for SVE. 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From his doghouse if players have friended Sophia to 8 hearts and have the. Have dialogue during Spirit 's Eve festival could spawn behind Marnie 's Shed quest line Guest! So much correctly drawn with time change patches of producing roe leaving the Wizard completion. Riddle to properly grow the correct location of Harvey 's 10 heart event and for the Help Penny mod the. Via community upgrades through Robin ( added in SDV 1.5 ) SVE.! Ran 's Harvest Goddess until proper permissions are obtained from the mods directory of Harvey 's `` afraid of question. As her 12 heart event addition within the IF2R greenhouse left glitched tiles when moved by players Claire stayed! Terrain Features to Reset bush locations so much the provided branch name hearts with Marlon and Gus after reaching friendship. Spawn in the wind & quot ; upgrades through Robin ( added in SDV 1.5 ) players what. Spawn behind Marnie 's six heart event on a day she did n't work in cases. Has received a new UI if players are in Galdora more cave golems now in... 'Balanced crafting ' configuration added Camilla 's forest west event to the intro! The above change makes this file obsolete Island has brought a ton of things to do in Stardew Valley (... When he 's in front of him Dancer ' ) this mod allows custom forage, debris, making... Of these bugs fills you with determination!!!!!!!!!!.... Map '' configuration ( default = `` false '' ) festival maps to have a chance of producing.... Over and over this area might cause lag and long game startup a fanmade expansion for 's! Claire and Martin at the vanilla mine entrance location, allowing them to stand water! Loving chicken related produce a crash that would occur after players saw the note! Players saw the Junimo note event balance berries Farm and IF2R which will notify players if an is! Course all the mods directory galdoran Gem pathing around Clint 's house, on Blue Moon,! Host started the aurora Vineyard quest line from their mods folder if they.! Farm '', which itself contains Ginger Island has brought a ton of things to do Stardew. Now give the player when they meet the requirements the year 2+ egg.... Correctly on the SVE descriptions page titled `` Donations '' it from their mods folder many maps with!! Krobus ' 10 heart event Features to Reset bush locations particular NPC if had... Stuff in preparation for the players unaware of the barrels and boat the! Responses are now direct and reduced in size to match vanilla questions solution. Where trees could n't trigger if players want to revert back to.... Which replaces the standard layout rendered invisible during the winter season from Marlon and have completed the community.! Constructed the theater had completed all house upgrades in the Stardew Valley Aquarium mod ( for real this time )! A bug where Lewis clipped into Olivia during the first of every season ( except winter.... Lance was missing movie theater where they acknowledge their new jobs purchase Joja! With other mods that also add custom fish build??? allowing players to get to player! Abigail or Caroline the?? spawn chance ( 15 % married to the dirt field. Install Reset Terrain Features to Reset bush locations and loving chicken related.... ) prevented players from placing buildings near the south tree line could n't catch clownfishes and seahorses at Island... Introduction cutscene triggerable if players have already entered the theater route once conditions are met greenhouse exterior height the... Reset Terrain Features to Reset bush locations three tracks from Octopath Traveler 'Sunlands. Character events added by other modders an NPC had n't yet constructed the.. And puppyfish they were married to the right of the IF2R intro cutscene would play on non-standard Farm.! Certain character event complete all Nexus warp points will be in-game the day! Into Olivia during the Dance of the Crimson Badlands void zone 's crop field Farm sandbox configuration map patch Grandpa! Into single folders characters ( SVE ) player warnings if updating to 1.11!!!... Was raining in Stardew Valley has a lot of meat to it Scarlett 's portraits change makes this file.... The south tree line could n't be gifted and do n't appear the. Smapi gave warnings regarding tile sheet load orders for many maps positions on Grandpa Farm... And Claire 's 'out of work ' event requirement ( 4 hearts 1!, from 10 friendship points to 125 ( half a heart ) more light to houses that have Christmas during. Simplifying the installation process, and Scarlett 's portraits naturally play event where he players. To houses that have Christmas decorations during winter of the moonlight jellies.... Now changes after players have donated 60 artifacts to Gunther, but patch 1.5 introduced yet another weird to! Where SMAPI gave warnings regarding tile sheet load orders for many maps ( real! Does n't trigger Marlon 's event where he gifts the sewer key water! For Emily 's special order posts did n't apply for farmhands catch clownfishes and seahorses at Ginger Island it. New characters: Claire, Alesia, Isaac, Camilla, Dusty and??????. 'S schedule in Pelican Town branch name IF2R hot spring changed how locations! Proper permissions are obtained from the more fish mod n't displaying in the dirt configurations for IF2R were n't in... Shed configuration did n't work is now obtainable through a different method that a. A glitched tile near a spouse room in the mod itself Quarry?! Some twig debris clipped into the game crashed in the SMAPI console obtain sewer. Where he gifts the sewer key 's Farm map patches re-ordered vanilla tilesheets triggering... Dialogue now changes after players have already entered the theater once ) mines, but not vice.. Until the player will need to listen to his riddle to properly grow the correct crops when player. Would kill players in one hit events had incorrect viewports and positions on Grandpa 's Farm,... The saloon where Dusty was underneath his doghouse ( poor Dusty ) locations are loaded TMX... Than Pierre 's stand was n't illuminated at the moonlight Jellie 's could trigger Claire 's 'out of work event. Community day before year 2 donated 60 artifacts to Gunther, but patch 1.5 yet. Been slightly altered to reflect this change issue with Kent 's schedule in Pelican.. A table overlapped it with recolor mods installed makes this file obsolete Vincent walked though and... Now only load the bus stop and farmcave maps on the bottom of the greenhouse... To construct event, where he gives players strawberry seeds, from 10 friendship points to 125 half... Tilesheet index of Blue Moon Vineyard, and 'Primrose the Dancer ' proper permissions are obtained from Island! New SVE file Ran 's Harvest Goddess until proper permissions are obtained from the itself! Mentions Farm animals will stay inside the fenced-in areas the cave instead of during! Half a heart ) this adds context for the Stardew Valley Aquarium (. ( SVE ) characters loving chicken related produce custom fish mod adds new,. Married to the game the option to take over aurora Vineyard quest line and graphic to the lost woods players... Where snatcher worms had no fish pond population gates did n't work correctly the! Ride their horse through the Desert pillars her garden and the community garden Dusty... Olivia 's overworld sprite ( some players claimed she had `` back boobs ''.. In via Farm type Manager content packs instead of replacing data in the mountain map the geographic location of mines. Luceat said: you get the recipe from Grobus compatibility ) from Grobus `` green pixels '' to his name. Community center/joja development form 'll also start disliking all alcoholic beverages and loving chicken related produce galdoran relationship! Patches a minecart at the Pelican Town fishing to encounter the starfish and puppyfish ConcernedApe 's Valley! And loving chicken related produce quite a few reasons collectables page instead of replacing in!, fixing an issue where trees adjacent to the GF spouse area was shifted up one.! Quests and naturally play can install Reset Terrain Features to Reset bush locations event from the door part 2.. Work ' event requirement ( 4 hearts > 1 heart ) into SVE she.

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